File Formats
From NWN1 Custom Content Guide
- 2DA
- Two dimensionnal arrays
- BIC
- Saved Character Data
- DDS
- 2D image compressed at mutiple resolutions, used for textures
- ERF
- Exported extra content, for builders to import it back into their modules.
- HAK
- Resource Packs - see hakpaks.
- INI
- Settings and Configuration file (areag.ini)
- IFO
- Module Information File
- ITP
- Palettes
- MDL
- Models - see Modeling
- MOD
- Module
- NWM
- Neverwtiner Nights Campaign Module
- PLT
- Palleted Texture - see textures
- SET
- Tilesets definitions
- TGA
- 2D image, used for compatability and low resolution textures, including GUI components which don't require the use of PLT's.
- TXI
- Custom Texture settings
- UTI, UTC, UTT, UTE, UTW, ITP, IFO
- Blueprints. UTC creatures, UTD doors, UTE encounters, UTI items, UTM merchants, UTS sounds, UTT triggers, UTW waypoints. Which can be viewed with ITP tools (http://nwvault.ign.com/Files/other/data/1029208648677.shtml)
- WOK
- Walkmesh data for tilesets, and occasionally placables
