| Index | 2DA index
|
| Name | Stringref to the name of the item property.
|
| Label | Name of it
|
| SubTypeResRef | Points to a iprp_(property).2da that lists any subtypes of that property
|
| Cost | In fractions of 1000gp, so a value of 1 means the item is now worth 1001gp as it gets added.
|
| CostTableResRef | Index of the cost table in iprp_costtable.2da to multiple the cost by
|
| Param1ResRef | ???
|
| GameStrRef | Stringref of the property that shows in-game, you'd want to append a ":" after it so it shows up like "Material : (Subtype)" instead of "Material (SubType)"
|
| Description | Stringref of the description of this item property.
|