Placeables:2DA
From NWN1 Custom Content Guide
| Line Number | - |
| Label | Name of the placeable |
| StrRef | String reference to point to the talk table. |
| ModelName | |
| LightColor | Used for placeables that emit light (braziers, torches) 6 - fire |
| LightOffsetX | Used for placeables that emit light (braziers, torches) X offset (in meters) for the placement of the light. |
| LightOffsetY | Used for placeables that emit light (braziers, torches) Y offset (in meters) for the placement of the light. |
| LightOffsetZ | Used for placeables that emit light (braziers, torches) Z offset (in meters) for the placement of the light. |
| SoundAppType | Soundset to play when interacted with or destroyed. |
| ShadowSize | **** for no shadows
1 for cast shadows ??? |
| BodyBag | Body bag type to display when destroyed. |
| LowGore | Alternate model to display for low gore settings. |
| Reflection | Reflection map to use for the placeable. |
