Reserved Stuff

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[edit] Editing Reserved Custom Content

You don't HAVE to follow this for your .HAK, this is just here for various groups to collaborate on who is taking what, to make sure it all plays nice with each other.

Status: Currently incomplete.

This should be a complete list of Bioware reserved lines sometime too.

[edit] 2DA

[edit] TLK

[edit] Bioware

This is taken directly from the 1.62 (HotU) "Safe2DALines.txt" file. If this is outdated, I am sure the next patch will solve everything...

To reduce future grief for 2DA updates for the HotU expansion and other game updates, we are declaring the following index line values in the following files are for Community Content. If you pad out the following 2DA files and start your content at these numbers or higher, HotU and any other BioWare content will not touch these numbers. This does still mean, just like in previous NWN Updates, that you will need to update your 2DA files for any content that we release in future Updates. We will try to identify them in each Update to make your changes easier.

2DA file nameindex line to start your content at
ambientmusic.2da150
ambientsound.2da200
ammunitiontypes.2da75
appearance.2da750
appearancesndset.2da50
baseitems.2da200
bodybag.2da20
chargenclothes.2da40
classes.2da50
creaturesize.2da20
crtemplates.2da20
defaultacsounds.2da20
disease.2da30
domains.2da50
doortypes.2da300
effecticons.2da175
environment.2da50
feat.2da2000
footstepsounds.2da30
genericdoors.2da20
hen_companion.2da20
hen_familiar.2da20
iprp_feats.2da50
iprp_onhitspell.2da300
iprp_spellcost.2da300
iprp_spells.2da750
iprp_visualfx.2da15
itempropdef.2da150
itemprops.2da150
loadscreens.2da150
masterfeats.2da30
metamagic.2da20
packages.2da150
parts_belt.2da30
parts_bicep.2da30
parts_chest.2da75
parts_foot.2da30
parts_forearm.2da40
parts_hand.2da20
parts_legs.2da30
parts_neck.2da20
parts_pelvis.2da50
parts_robe.2da25
parts_shin.2da30
parts_shoulder.2da50
placeableobjsnds.2da50
placeables.2da1000
poison.2da75
polymorph.2da150
portraits.2da2000
racialtypes.2da50
ranges.2da40
skills.2da50
skyboxes.2da30
soundset.2da800
spells.2da1500
spellschools.2da20
surfacemat.2da50
tailmodel.2da15
traps.2da100
vfx_persistent.2da50
visualeffects.2da750
weaponsounds.2da40
wingmodel.2da15

[edit] Links

See the 2DA for the Max Index of the 2da files.

See TalkTables for how to edit new Talk tables.


Main_Page | Reserved Stuff

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