| Column
| Description
| Values
|
|
| An integer ID# identifying the portrait internally.
| When choosing an ID for a .2da file, use one of the User99 rows.
|
| LABEL
| The internal label for the voiceset.
|
|
| RESREF
| Refers to the base voiceset name.
|
|
| STRREF
| A reference to dialog.tlk giving the name of this voiceset.
| This is the name that will show up in the Aurora toolset or the character creation screen.
|
| GENDER
| Uhm. Should be self-explanatory. This is used in the filter screens when selecting the voiceset (if you choose a female character, you only get female voices).
| The number comes from the first column in the 2da file [[gender.2da<]] from the 2da.bif file (you can view the contents of this file using NWN Explorer as well).
0 Male
1 Female
2 Both
3 Other
4 None
|
| TYPE
| The voiceset type that we described earlier. Again, this is important because it is used in the filters in NWN when displaying the voiceset selection screens. For example, unless you have a voiceset type of PC, you cannot select this voiceset for one of your characters in the character creation screens.
| 0 to 4.
|